Hasbro Reports Third Quarter 2023 Financial Results
Games and Digital Drive Strong Adjusted Profit and Margin Growth
Pawtuckett, RI —– Hasbro Inc. reported financial results for the third quarter 2023.
“Our third quarter results highlight the strength of Hasbro’s diversified toy and game portfolio and the progress we have made on our transformation,” said Chris Cocks, Hasbro chief executive officer. “Wizards of the Coast and Digital Gaming delivered a standout performance across strength in MAGIC: THE GATHERING and DUNGEONS & DRAGONS, particularly the blockbuster August release of Baldur’s Gate III. We are taking action to address the tougher macro environment across Toys and Entertainment and are positioning the Company to return to profitable growth. Building on the strategy we outlined a year ago, we’re growing share behind our Franchise Brands in core categories, driving savings and investment capacity through operational excellence, and building new growth for the Company across games, direct to consumer and licensing. With the upcoming sale of the eOne Film and TV business, we are refocusing our Company on what has traditionally made us great, the business of play.
“We believe in the long-term growth potential of toys and are leaning in. Our plan for Q4 is to drive share over the holiday, exit the year with clean inventory, a much-improved corporate overhead, and a clear runway for introducing new product innovation and go to market support in the quarters ahead.”
“We are making good progress on our transformation and the work we have done to date has positioned us well to grow our world-class gaming portfolio and strengthen our Toy business,” said Gina Goetter, Hasbro chief financial officer. “We continue to make progress in lowering inventory levels and are on track to meet our long-term gross cost savings goals earlier than expected.
“Although the impact of the broader Toy category declines has changed our Consumer Products and total Hasbro outlook, we are growing share in the categories where we compete and beginning to see the benefits of our cost savings initiatives play through the P&L. Resetting our cost base and removing complexity will help ensure we are well positioned as we sharpen our innovation pipeline for 2024 and 2025.”
Highlights
- Q3 Hasbro, Inc. revenue declined 10% with significant growth in Wizards of the Coast and Digital Gaming segment (+40%) not able to offset the declines in Consumer Products (-18%) and Entertainment (-42%).
- Wizards of the Coast revenue growth driven by the success of licensed digital games Baldur’s Gate III and Monopoly Go! which drove $63 million of incremental revenue in Q3.
- Consumer Product revenue decline result of exited licenses and softer category trends; share increased across four of the five focus categories.
- Operating profit loss of $169.5 million; Adjusted operating profit of $342.6 million; Adjusted operating profit margin of 22.8% was +6.7 margin points ahead of last year due to the mix benefit from the growth in licensed digital games and cost savings outpacing inflation.
- Adjusted results exclude the pre-tax impact of loss on assets held for sale of $473 million related to the planned sale of the eOne Film and TV business.
- On track to deliver approximately $200 million of gross cost savings in 2023 as part of Operational Excellence initiative.
- Reduced owned inventory 27%, including a 34% decline in Consumer Products inventory.
- Updated 2023 guidance reflects impact of lower revenue outlook for Consumer Products segment; no change to outlook for Wizards of the Coast and Digital Gaming or Entertainment segments.
- Sale of eOne Film and TV business on track to close by year end.
Third Quarter and Year-to-Date 2023 Financial Results
$ Millions, except earnings per share | Q3 2023 | Q3 2022 | % Change | YTD 2023 | YTD 2022 | % Change | ||||||
Net Revenues1 | $ | 1,503.4 | $ | 1,675.9 | -10% | $ | 3,714.4 | $ | 4,178.2 | -11% | ||
Operating Profit (Loss) | $ | (169.5 | ) | $ | 194.3 | >-100% | $ | (340.2 | ) | $ | 533.4 | >-100% |
Adjusted Operating Profit2 | $ | 342.6 | $ | 270.5 | 27% | $ | 526.6 | $ | 653.3 | -19% | ||
Net Earnings (Loss) | $ | (171.1 | ) | $ | 129.2 | >-100% | $ | (428.2 | ) | $ | 332.4 | >-100% |
Net Earnings (Loss) per Diluted Share | $ | (1.23 | ) | $ | 0.93 | >-100% | $ | (3.09 | ) | $ | 2.39 | >-100% |
Adjusted Net Earnings2 | $ | 227.8 | $ | 196.2 | 16% | $ | 296.5 | $ | 436.2 | -32% | ||
Adjusted Net Earnings per Diluted Share2 | $ | 1.64 | $ | 1.42 | 16% | $ | 2.13 | $ | 3.14 | -32% | ||
EBITDA2 | $ | (115.3 | ) | $ | 267.1 | >-100% | $ | (170.8 | ) | $ | 726.5 | >-100% |
Adjusted EBITDA2 | $ | 401.5 | $ | 345.5 | 16% | $ | 698.8 | $ | 845.9 | -17% |
1Foreign exchange had a favorable $22.6 million and $3.3 million impact on third quarter and year-to-date 2023 revenue, respectively.
2See the financial tables accompanying this press release for a reconciliation of GAAP and non-GAAP financial measures, namely, adjusted operating profit, adjusted net earnings, adjusted net earnings per share and adjusted EBITDA. Including, among other items, $473.0 million ($369.0 million after-tax) for the quarter and nine months ended October 1, 2023 related to the planned sale of the eOne Film and TV business not directly supporting the Company’s Entertainment Strategy within the Entertainment segment. The assets and liabilities of these businesses were revalued and disclosed separately on the balance sheet.
Third Quarter and Year-to-Date 2023 Segment Performance
Q3 2023 Major Segments ($ Millions) | Net Revenues | Operating Profit
(Loss) |
Adjusted
Operating Profit (Loss)1 |
|||||||||||||
Q3 2023 | Q3 2022 | % Change | Q3 2023 | Q3 2022 | Q3 2023 | Q3 2022 | ||||||||||
Consumer Products | $ | 956.9 | $ | 1,160.8 | -18 | % | $ | 96.1 | $ | 136.8 | $ | 107.0 | $ | 145.8 | ||
Wizards of the Coast and Digital Gaming | $ | 423.6 | $ | 303.5 | 40 | % | $ | 203.4 | $ | 102.2 | $ | 203.4 | $ | 102.2 | ||
Entertainment | $ | 122.9 | $ | 211.6 | -42 | % | $ | (468.5 | ) | $ | (28.9 | ) | $ | 8.1 | $ | 5.9 |
Corporate and Other | N/A | N/A | N/A | $ | (0.5 | ) | $ | (15.8 | ) | $ | 24.1 | $ | 16.6 |
YTD 2023 Major Segments ($ Millions) | Net Revenues | Operating Profit
(Loss) |
Adjusted
Operating Profit (Loss)1 |
||||||||||||||
YTD 2023 | YTD 2022 | % Change | YTD 2023 | YTD 2022 | YTD 2023 | YTD 2022 | |||||||||||
Consumer Products | $ | 2,132.5 | $ | 2,567.8 | -17 | % | $ | 61.5 | $ | 138.9 | $ | 93.8 | $ | 167.8 | |||
Wizards of the Coast and Digital Gaming | $ | 1,094.4 | $ | 986.1 | 11 | % | $ | 422.5 | $ | 434.2 | $ | 422.5 | $ | 434.2 | |||
Entertainment | $ | 487.5 | $ | 624.3 | -22 | % | $ | (801.4 | ) | $ | (2.4 | ) | $ | (15.2 | ) | $ | 49.9 |
Corporate and Other | N/A | N/A | N/A | $ | (22.8 | ) | $ | (37.3 | ) | $ | 25.5 | $ | 1.4 |
1See the financial tables accompanying this press release for a reconciliation of GAAP and non-GAAP financial measures, namely, adjusted operating profit, adjusted net earnings, adjusted net earnings per share and adjusted EBITDA. Including, among other items, $473.0 million ($369.0 million after-tax) for the quarter and nine months ended October 1, 2023 related to the planned sale of the eOne Film and TV business not directly supporting the Company’s Entertainment Strategy within the Entertainment segment. The assets and liabilities of these businesses were revalued and disclosed separately on the balance sheet.
Third Quarter 2023 Segment Commentary & FY 2023 Outlook
Consumer Products Segment
- Revenue decrease of 18% driven by exited businesses, soft industry trends and prioritization of inventory management across both owned and retail inventory.
- Adjusted operating profit margin of 11.2% declined -1.4 margin points versus last year driven by product mix and higher cost to move inventory.
Wizards of the Coast and Digital Gaming Segment
- Revenue increase of 40% driven by >100% increase in Digital and Licensed Gaming revenue behind Baldur’s Gate III from Larian Studios and to a lesser extent Monopoly Go! from Scopely.
- Tabletop revenue increased 18% behind growth in MAGIC: THE GATHERING including Wilds of Eldraine and Commander Masters releases and continued strong sales of Universes Beyond including The Lord of the Rings: Tales of Middle-earth sets.
- Operating profit grew 99% and operating profit margin of 48.0% was +14.3 margin points versus last year behind high-margin digital gaming revenue and growth in MAGIC: THE GATHERING.
Entertainment Segment
- Revenue decline of 42% driven by lower Film and TV revenue due to the writers’ and actors’ strikes impact on Film and TV revenue; Family Brands revenue grew +53%.
- Operating loss includes $473.0 million (non-cash) related to the planned sale of the eOne Film and TV business.
- Adjusted operating profit increased 37% and operating profit margin increased +3.8 margin points to 6.6%. The profit growth and margin improvement resulted from exiting businesses, lower program amortization, and lower compensation expense.
Third Quarter and Year-to-Date 2023 Brand Portfolio
Brand Performance1 ($ Millions) | Net Revenues | |||||||||||
Q3 2023 | Q3 2022 | % Change | YTD 2023 | YTD 2022 | % Change | |||||||
Franchise Brands | $ | 1,011.0 | $ | 939.8 | 8 | % | $ | 2,412.8 | $ | 2,416.2 | 0 | % |
Partner Brands | $ | 228.2 | $ | 349.9 | -35 | % | $ | 533.8 | $ | 775.8 | -31 | % |
Portfolio Brands | $ | 170.3 | $ | 209.0 | -19 | % | $ | 369.4 | $ | 457.4 | -19 | % |
Non-Hasbro Branded Film & TV | $ | 93.9 | $ | 177.2 | -47 | % | $ | 398.4 | $ | 528.8 | -25 | % |
1Effective in the first quarter of 2023, the Company realigned its Brand Portfolios to Franchise Brands, Partner Brands, Portfolio Brands and Non-Hasbro Branded Film & TV. Franchise Brands include DUNGEONS & DRAGONS, Hasbro Gaming, MAGIC: THE GATHERING, NERF, PEPPA PIG, PLAY-DOH and TRANSFORMERS. A schedule of historical quarterly revenue is available at https://investor.hasbro.com/ under Financials & Filings.
Franchise Brands
- Franchise Brands revenue increased 8% in the quarter driven by digital and tabletop growth for DUNGEONS & DRAGONS, MAGIC: THE GATHERING, Hasbro Gaming, and TRANSFORMERS products.
Partner Brands
- Total Partner Brand revenue was down -35% in the quarter due to license exits, general industry softness, and lapping strong entertainment slate last year.
Portfolio Brands
- Total Portfolio Brands revenue was down -19% in the quarter driven by the ongoing reprioritization of investment to support Franchise Brands, as well as transitioning select brands to a licensing model.
- Relaunch of FURBY positively contributed to the quarter and is among Top Toy Lists and awards for the holiday season.
Third Quarter and Year-to-Date 2023 MAGIC: THE GATHERING and Hasbro Total Gaming
Net Revenues | ||||||
$ Millions | Q3 2023 | Q3 2022 | % Change | YTD 2023 | YTD 2022 | % Change |
MAGIC: THE GATHERING | $287.4 | $239.3 | 20% | $827.5 | $802.0 | 3% |
Hasbro Total Gaming1 | $628.0 | $508.6 | 23% | $1,505.7 | $1,415.7 | 6% |
1Hasbro’s Total Gaming Category includes all gaming revenue, most notably MAGIC: THE GATHERING, Hasbro Gaming and DUNGEONS & DRAGONS.
Capital Priorities and Dividend
During the third quarter and year-to-date, Hasbro paid $97 million and $291 million, respectively, in cash dividends to shareholders. The next dividend of $0.70 per common share was previously declared and will be payable on November 15, 2023 to shareholders of record at the close of business on November 1, 2023.
Operational Excellence Program
In support of Hasbro’s Blueprint 2.0 strategy, Hasbro implemented an Operational Excellence program to deliver $250-$300 million in annualized gross cost savings by year-end 2025. Year-to-date 2023, the Company realized $154 million of gross savings and is on track to achieve over $200 million of in-year gross cost savings for the full-year 2023. Expected cash costs to implement the program are approximately $200 million, of which $65 million was spent year-to-date 2023 and $82 million in total since the program launch. A $6.4 million after-tax charge was recorded in the third quarter 2023 associated with the execution of the program.
Company Outlook
The outlook incorporates the impact of the broader Toy category declines, which is impacting the Consumer Product Segment. The guidance continues to assume eOne Film and TV is included for the entire fiscal year and guidance will be updated once the eOne Film and TV sale transaction is complete.
The Company now expects:
- Revenue decline of 13 – 15% driven by softer toy outlook in Consumer Products.
- Reducing Consumer Product guidance to down mid- to high-teens versus last year.
- No change to Wizards of the Coast and Digital Gaming Segment of up high-single digits.
- No change to Entertainment segment to down 25 – 30%.
- Adjusted operating margin of 13.0% – 13.5%1.
- Adjusted EBITDA of $900 – $950 million1.
- Operating Cash Flow of $500 – $600 million.
1The Company is not able to reconcile its forward-looking non-GAAP adjusted operating profit margin, adjusted earnings per diluted share and adjusted EBITDA measures because the Company cannot predict with certainty the timing and amounts of discrete items such as charges associated with its cost-savings program, which could impact GAAP results. Guidance does not reflect the announced sale of select entertainment assets. The Company plans to update its outlook upon completion of the transaction.
HAS-E
HASBRO, INC. | ||||||
CONDENSED CONSOLIDATED BALANCE SHEETS (1) | ||||||
(Unaudited) | ||||||
(Millions of Dollars) | ||||||
October 1, 2023 | September 25, 2022 | |||||
ASSETS | ||||||
Cash and Cash Equivalents | $ | 185.5 | $ | 551.6 | ||
Accounts Receivable, Net | 1,102.0 | 1,188.8 | ||||
Inventories | 617.7 | 844.5 | ||||
Prepaid Expenses and Other Current Assets | 286.2 | 658.8 | ||||
Assets Held for Sale | 1,048.7 | 16.8 | ||||
Total Current Assets | 3,240.1 | 3,260.5 | ||||
Property, Plant and Equipment, Net | 474.6 | 411.8 | ||||
Goodwill | 3,238.8 | 3,469.8 | ||||
Other Intangible Assets, Net | 655.1 | 1,079.7 | ||||
Other Assets | 731.6 | 1,404.3 | ||||
Total Assets | $ | 8,340.2 | $ | 9,626.1 | ||
LIABILITIES, NONCONTROLLING INTERESTS AND SHAREHOLDERS’ EQUITY | ||||||
Short-Term Borrowings | $ | — | $ | 122.3 | ||
Current Portion of Long-Term Debt | 60.0 | 122.6 | ||||
Accounts Payable and Accrued Liabilities | 1,356.8 | 2,097.0 | ||||
Liabilities Held for Sale | 607.4 | 15.0 | ||||
Total Current Liabilities | 2,024.2 | 2,356.9 | ||||
Long-Term Debt | 3,654.6 | 3,725.1 | ||||
Other Liabilities | 438.2 | 545.1 | ||||
Total Liabilities | 6,117.0 | 6,627.1 | ||||
Total Shareholders’ Equity | 2,223.2 | 2,999.0 | ||||
Total Liabilities, Noncontrolling Interests and Shareholders’ Equity | $ | 8,340.2 | $ | 9,626.1 | ||
(1) Amounts may not sum due to rounding |
HASBRO, INC. | ||||||||||||||||||||||||||||
CONSOLIDATED STATEMENTS OF OPERATIONS (1) | ||||||||||||||||||||||||||||
(Unaudited) | ||||||||||||||||||||||||||||
(Millions of Dollars and Shares Except Per Share Data) | ||||||||||||||||||||||||||||
Quarter Ended | Nine Months Ended | |||||||||||||||||||||||||||
October 1,
2023 |
% Net
Revenues |
September 25,
2022 |
% Net
Revenues |
October 1,
2023 |
% Net
Revenues |
September 25,
2022 |
% Net
Revenues |
|||||||||||||||||||||
Net Revenues | $ | 1,503.4 | 100.0 | % | $ | 1,675.9 | 100.0 | % | $ | 3,714.4 | 100.0 | % | $ | 4,178.2 | 100.0 | % | ||||||||||||
Costs and Expenses: | ||||||||||||||||||||||||||||
Cost of Sales | 494.5 | 32.9 | % | 586.6 | 35.0 | % | 1,132.0 | 30.5 | % | 1,331.2 | 31.9 | % | ||||||||||||||||
Program Cost Amortization | 68.4 | 4.5 | % | 146.5 | 8.7 | % | 325.3 | 8.8 | % | 365.7 | 8.8 | % | ||||||||||||||||
Royalties | 106.9 | 7.1 | % | 135.1 | 8.1 | % | 295.8 | 8.0 | % | 335.3 | 8.0 | % | ||||||||||||||||
Product Development | 76.7 | 5.1 | % | 82.4 | 4.9 | % | 232.4 | 6.3 | % | 231.2 | 5.5 | % | ||||||||||||||||
Advertising | 81.9 | 5.4 | % | 115.2 | 6.9 | % | 249.8 | 6.7 | % | 277.0 | 6.6 | % | ||||||||||||||||
Amortization of Intangibles | 19.2 | 1.3 | % | 26.9 | 1.6 | % | 65.1 | 1.8 | % | 81.2 | 1.9 | % | ||||||||||||||||
Selling, Distribution and Administration | 352.3 | 23.4 | % | 365.8 | 21.8 | % | 1,050.0 | 28.3 | % | 1,000.1 | 23.9 | % | ||||||||||||||||
Impairment of Goodwill | — | 0.0 | % | — | 0.0 | % | 231.2 | 6.2 | % | — | 0.0 | % | ||||||||||||||||
Loss on Assets Held for Sale | 473.0 | 31.5 | % | 23.1 | 1.4 | % | 473.0 | 12.7 | % | 23.1 | 0.6 | % | ||||||||||||||||
Operating Profit (Loss) | (169.5 | ) | -11.3 | % | 194.3 | 11.6 | % | (340.2 | ) | -9.2 | % | 533.4 | 12.8 | % | ||||||||||||||
Interest Expense | 47.1 | 3.1 | % | 41.9 | 2.5 | % | 140.0 | 3.8 | % | 125.2 | 3.0 | % | ||||||||||||||||
Other Expense (Income), Net | (1.6 | ) | -0.1 | % | (13.2 | ) | -0.8 | % | (16.3 | ) | -0.4 | % | (17.5 | ) | -0.4 | % | ||||||||||||
Earnings (Loss) before Income Taxes | (215.0 | ) | -14.3 | % | 165.6 | 9.9 | % | (463.9 | ) | -12.5 | % | 425.7 | 10.2 | % | ||||||||||||||
Income Tax Expense (Benefit) | (44.6 | ) | -3.0 | % | 37.4 | 2.2 | % | (36.9 | ) | -1.0 | % | 94.1 | 2.3 | % | ||||||||||||||
Net Earnings (Loss) | (170.4 | ) | -11.3 | % | 128.2 | 7.6 | % | (427.0 | ) | -11.5 | % | 331.6 | 7.9 | % | ||||||||||||||
Net Earnings (Loss) Attributable to Noncontrolling Interests | 0.7 | 0.0 | % | (1.0 | ) | -0.1 | % | 1.2 | 0.0 | % | (0.8 | ) | 0.0 | % | ||||||||||||||
Net Earnings (Loss) Attributable to Hasbro, Inc. | $ | (171.1 | ) | -11.4 | % | $ | 129.2 | 7.7 | % | $ | (428.2 | ) | -11.5 | % | $ | 332.4 | 8.0 | % | ||||||||||
Per Common Share | ||||||||||||||||||||||||||||
Net Earnings (Loss) | ||||||||||||||||||||||||||||
Basic | $ | (1.23 | ) | $ | 0.93 | $ | (3.09 | ) | $ | 2.39 | ||||||||||||||||||
Diluted | $ | (1.23 | ) | $ | 0.93 | $ | (3.09 | ) | $ | 2.39 | ||||||||||||||||||
Cash Dividends Declared | $ | 0.70 | $ | 0.70 | $ | 2.10 | $ | 2.10 | ||||||||||||||||||||
Weighted Average Number of Shares | ||||||||||||||||||||||||||||
Basic | 138.8 | 138.3 | 138.7 | 138.9 | ||||||||||||||||||||||||
Diluted | 139.2 | 138.5 | 139.0 | 139.1 | ||||||||||||||||||||||||
(1) Amounts may not sum due to rounding |
HASBRO, INC. | ||||||||
CONDENSED CONSOLIDATED STATEMENTS OF CASH FLOWS (1) | ||||||||
(Unaudited) | ||||||||
(Millions of Dollars) | ||||||||
Nine Months Ended | ||||||||
October 1, 2023 | September 25, 2022 | |||||||
Cash Flows from Operating Activities: | ||||||||
Net Earnings (Loss) | $ | (427.0 | ) | $ | 331.6 | |||
Impairment of Goodwill | 231.2 | — | ||||||
Loss on Assets Held for Sale | 473.0 | 23.1 | ||||||
Other Non-Cash Adjustments | 545.6 | 544.0 | ||||||
Changes in Operating Assets and Liabilities | (487.9 | ) | (636.5 | ) | ||||
Net Cash Provided by Operating Activities | 334.9 | 262.2 | ||||||
Cash Flows from Investing Activities: | ||||||||
Additions to Property, Plant and Equipment | (160.4 | ) | (130.7 | ) | ||||
Investments and Acquisitions | — | (146.3 | ) | |||||
Other | (2.2 | ) | 11.2 | |||||
Net Cash Utilized by Investing Activities | (162.6 | ) | (265.8 | ) | ||||
Cash Flows from Financing Activities: | ||||||||
Proceeds from Long-Term Debt | 2.5 | 3.3 | ||||||
Repayments of Long-Term Debt | (107.0 | ) | (182.0 | ) | ||||
Net Proceeds from Short-Term Borrowings | 0.3 | 121.6 | ||||||
Purchases of Common Stock | — | (125.0 | ) | |||||
Stock-Based Compensation Transactions | — | 74.2 | ||||||
Dividends Paid | (290.9 | ) | (288.6 | ) | ||||
Payments Related to Tax Withholding for Share-Based Compensation | (15.7 | ) | (21.1 | ) | ||||
Other | (7.2 | ) | (25.4 | ) | ||||
Net Cash Utilized by Financing Activities | (418.0 | ) | (443.0 | ) | ||||
Effect of Exchange Rate Changes on Cash | (11.5 | ) | (16.2 | ) | ||||
Net Decrease in Cash Balances Classified as Held for Sale | (70.4 | ) | (4.8 | ) | ||||
Net Decrease in Cash and Cash Equivalents | (327.6 | ) | (467.6 | ) | ||||
Cash and Cash Equivalents at Beginning of Year | 513.1 | 1,019.2 | ||||||
Cash and Cash Equivalents at End of Period | $ | 185.5 | $ | 551.6 | ||||
(1) Amounts may not sum due to rounding |
HASBRO, INC. | |||||||||||||||||||||||||||
SUPPLEMENTAL FINANCIAL DATA | |||||||||||||||||||||||||||
SEGMENT RESULTS – AS REPORTED AND AS ADJUSTED (9) | |||||||||||||||||||||||||||
(Unaudited) | |||||||||||||||||||||||||||
(Millions of Dollars) | |||||||||||||||||||||||||||
Operating Results | |||||||||||||||||||||||||||
Quarter Ended October 1, 2023 | Quarter Ended September 25, 2022 | ||||||||||||||||||||||||||
As Reported | Non-GAAP
Adjustments |
Adjusted | As Reported | Non-GAAP
Adjustments |
Adjusted | %
Change |
|||||||||||||||||||||
Total Company Results | |||||||||||||||||||||||||||
External Net Revenues (1) | $ | 1,503.4 | $ | — | $ | 1,503.4 | $ | 1,675.9 | $ | — | $ | 1,675.9 | -10 | % | |||||||||||||
Operating Profit (Loss) | (169.5 | ) | 512.1 | 342.6 | 194.3 | 76.2 | 270.5 | 27 | % | ||||||||||||||||||
Operating Margin | -11.3 | % | 34.1 | % | 22.8 | % | 11.6 | % | 4.5 | % | 16.1 | % | |||||||||||||||
Segment Results | |||||||||||||||||||||||||||
Consumer Products: | |||||||||||||||||||||||||||
External Net Revenues (2) | $ | 956.9 | $ | — | $ | 956.9 | $ | 1,160.8 | $ | — | $ | 1,160.8 | -18 | % | |||||||||||||
Operating Profit | 96.1 | 10.9 | 107.0 | 136.8 | 9.0 | 145.8 | -27 | % | |||||||||||||||||||
Operating Margin | 10.0 | % | 1.1 | % | 11.2 | % | 11.8 | % | 0.8 | % | 12.6 | % | |||||||||||||||
Wizards of the Coast and Digital Gaming: | |||||||||||||||||||||||||||
External Net Revenues (3) | $ | 423.6 | $ | — | $ | 423.6 | $ | 303.5 | $ | — | $ | 303.5 | 40 | % | |||||||||||||
Operating Profit | 203.4 | — | 203.4 | 102.2 | — | 102.2 | 99 | % | |||||||||||||||||||
Operating Margin | 48.0 | % | — | 48.0 | % | 33.7 | % | — | 33.7 | % | |||||||||||||||||
Entertainment: | |||||||||||||||||||||||||||
External Net Revenues (4) | $ | 122.9 | $ | — | $ | 122.9 | $ | 211.6 | $ | — | $ | 211.6 | -42 | % | |||||||||||||
Operating Profit (Loss) | (468.5 | ) | 476.6 | 8.1 | (28.9 | ) | 34.8 | 5.9 | 37 | % | |||||||||||||||||
Operating Margin | >-100% | >100% | 6.6 | % | -13.7 | % | 16.4 | % | 2.8 | % | |||||||||||||||||
Corporate and Other: | |||||||||||||||||||||||||||
Operating Profit (Loss) | $ | (0.5 | ) | $ | 24.6 | $ | 24.1 | $ | (15.8 | ) | $ | 32.4 | $ | 16.6 | -45 | % |
(1) | Effective in the first quarter of 2023, the Company realigned our brand portfolios to correspond with the Blueprint 2.0 strategy. Net Revenues by Brand Portfolio below have been restated to present the realigned structure. |
Net Revenues | |||||||||
Quarter Ended | |||||||||
October 1, 2023 | September 25, 2022 | % Change | |||||||
Net Revenues by Brand Portfolio | |||||||||
Franchise Brands (a) | $ | 1,011.0 | $ | 939.8 | 8 | % | |||
Partner Brands | 228.2 | 349.9 | -35 | % | |||||
Portfolio Brands | 170.3 | 209.0 | -19 | % | |||||
Non-Hasbro Branded Film & TV | 93.9 | 177.2 | -47 | % | |||||
Total | $ | 1,503.4 | $ | 1,675.9 | |||||
(a) Franchise Brands include: DUNGEONS & DRAGONS, Hasbro Gaming, MAGIC: THE GATHERING, NERF, PEPPA PIG, PLAY-DOH and TRANSFORMERS. | |||||||||
Net Revenues | |||||||||
Quarter Ended | |||||||||
October 1, 2023 | September 25, 2022 | % Change | |||||||
MAGIC: THE GATHERING | $ | 287.4 | $ | 239.3 | 20 | % | |||
Hasbro Total Gaming (b) | 628.0 | 508.6 | 23 | % | |||||
(b) Hasbro Total Gaming includes all gaming revenue, most notably DUNGEONS & DRAGONS, MAGIC: THE GATHERING and Hasbro Gaming. | |||||||||
Net Revenues | |||||||||
Quarter Ended | |||||||||
October 1, 2023 | September 25, 2022 | % Change | |||||||
(2) Consumer Products Segment Net Revenues by Major Geographic Region | |||||||||
North America | $ | 573.6 | $ | 693.3 | -17 | % | |||
Europe | 208.7 | 271.6 | -23 | % | |||||
Asia Pacific | 61.8 | 82.8 | -25 | % | |||||
Latin America | 112.8 | 113.1 | 0 | % | |||||
Total | $ | 956.9 | $ | 1,160.8 | |||||
Net Revenues | |||||||||
Quarter Ended | |||||||||
October 1, 2023 | September 25, 2022 | % Change | |||||||
(3) Wizards of the Coast and Digital Gaming Net Revenues by Category | |||||||||
Tabletop Gaming | $ | 290.5 | $ | 246.3 | 18 | % | |||
Digital and Licensed Gaming | 133.1 | 57.2 | >100% | ||||||
Total | $ | 423.6 | $ | 303.5 | |||||
Net Revenues | |||||||||
Quarter Ended | |||||||||
October 1, 2023 | September 25, 2022 | % Change | |||||||
(4) Entertainment Segment Net Revenues by Category | |||||||||
Film and TV | $ | 102.1 | $ | 188.6 | -46 | % | |||
Family Brands | 20.8 | 13.6 | 53 | % | |||||
Music and Other | — | 9.4 | -100 | % | |||||
Total | $ | 122.9 | $ | 211.6 |
Operating Results | |||||||||||||||||||||||||||
Nine Months Ended October 1, 2023 | Nine Months Ended September 25, 2022 | ||||||||||||||||||||||||||
As Reported | Non-GAAP
Adjustments |
Adjusted | As Reported | Non-GAAP
Adjustments |
Adjusted | %
Change |
|||||||||||||||||||||
Total Company Results | |||||||||||||||||||||||||||
External Net Revenues (5) | $ | 3,714.4 | $ | — | $ | 3,714.4 | $ | 4,178.2 | $ | — | $ | 4,178.2 | -11 | % | |||||||||||||
Operating Profit (Loss) | (340.2 | ) | 866.8 | 526.6 | 533.4 | 119.9 | 653.3 | -19 | % | ||||||||||||||||||
Operating Margin | -9.2 | % | 23.3 | % | 14.2 | % | 12.8 | % | 2.9 | % | 15.6 | % | |||||||||||||||
Segment Results | |||||||||||||||||||||||||||
Consumer Products: | |||||||||||||||||||||||||||
External Net Revenues (6) | $ | 2,132.5 | $ | — | $ | 2,132.5 | $ | 2,567.8 | $ | — | $ | 2,567.8 | -17 | % | |||||||||||||
Operating Profit | 61.5 | 32.3 | 93.8 | 138.9 | 28.9 | 167.8 | -44 | % | |||||||||||||||||||
Operating Margin | 2.9 | % | 1.5 | % | 4.4 | % | 5.4 | % | 1.1 | % | 6.5 | % | |||||||||||||||
Wizards of the Coast and Digital Gaming: | |||||||||||||||||||||||||||
External Net Revenues (7) | $ | 1,094.4 | $ | — | $ | 1,094.4 | $ | 986.1 | $ | — | $ | 986.1 | 11 | % | |||||||||||||
Operating Profit | 422.5 | — | 422.5 | 434.2 | — | 434.2 | -3 | % | |||||||||||||||||||
Operating Margin | 38.6 | % | — | 38.6 | % | 44.0 | % | — | 44.0 | % | |||||||||||||||||
Entertainment: | |||||||||||||||||||||||||||
External Net Revenues (8) | $ | 487.5 | $ | — | $ | 487.5 | $ | 624.3 | $ | — | $ | 624.3 | -22 | % | |||||||||||||
Operating Profit (Loss) | (801.4 | ) | 786.2 | (15.2 | ) | (2.4 | ) | 52.3 | 49.9 | >-100% | |||||||||||||||||
Operating Margin | >-100% | >100% | -3.1 | % | -0.4 | % | 8.4 | % | 8.0 | % | |||||||||||||||||
Corporate and Other: | |||||||||||||||||||||||||||
Operating Profit (Loss) | $ | (22.8 | ) | $ | 48.3 | $ | 25.5 | $ | (37.3 | ) | $ | 38.7 | $ | 1.4 | >100% |
(5) Effective in the first quarter of 2023, the Company realigned our brand portfolios to correspond with the Blueprint 2.0 strategy. Net Revenues by Brand Portfolio below have been restated to present the realigned structure.
Net Revenues | |||||||||
Nine Months Ended | |||||||||
October 1, 2023 | September 25, 2022 | % Change | |||||||
Net Revenues by Brand Portfolio | |||||||||
Franchise Brands (a) | $ | 2,412.8 | $ | 2,416.2 | 0 | % | |||
Partner Brands | 533.8 | 775.8 | -31 | % | |||||
Portfolio Brands | 369.4 | 457.4 | -19 | % | |||||
Non-Hasbro Branded Film & TV | 398.4 | 528.8 | -25 | % | |||||
Total | $ | 3,714.4 | $ | 4,178.2 | |||||
(a) Franchise Brands include: DUNGEONS & DRAGONS, Hasbro Gaming, MAGIC: THE GATHERING, NERF, PEPPA PIG, PLAY-DOH and TRANSFORMERS | |||||||||
Net Revenues | |||||||||
Nine Months Ended | |||||||||
October 1, 2023 | September 25, 2022 | % Change | |||||||
MAGIC: THE GATHERING | $ | 827.5 | $ | 802.0 | 3 | % | |||
Hasbro Total Gaming (b) | 1,505.7 | 1,415.7 | 6 | % | |||||
(b) Hasbro Total Gaming includes all gaming revenue, most notably DUNGEONS & DRAGONS, MAGIC: THE GATHERING and Hasbro Gaming. | |||||||||
Net Revenues | |||||||||
Nine Months Ended | |||||||||
October 1, 2023 | September 25, 2022 | % Change | |||||||
(6) Consumer Products Segment Net Revenues by Major Geographic Region | |||||||||
North America | $ | 1,234.7 | $ | 1,531.8 | -19 | % | |||
Europe | 472.2 | 610.4 | -23 | % | |||||
Asia Pacific | 191.5 | 201.6 | -5 | % | |||||
Latin America | 234.1 | 224.0 | 5 | % | |||||
Total | $ | 2,132.5 | $ | 2,567.8 | |||||
Net Revenues | |||||||||
Nine Months Ended | |||||||||
October 1, 2023 | September 25, 2022 | % Change | |||||||
(7) Wizards of the Coast and Digital Gaming Net Revenues by Category | |||||||||
Tabletop Gaming | $ | 806.9 | $ | 800.3 | 1 | % | |||
Digital and Licensed Gaming | 287.5 | 185.8 | 55 | % | |||||
Total | $ | 1,094.4 | $ | 986.1 | |||||
Net Revenues | |||||||||
Nine Months Ended | |||||||||
October 1, 2023 | September 25, 2022 | % Change | |||||||
(8) Entertainment Segment Net Revenues by Category | |||||||||
Film and TV | $ | 423.8 | $ | 527.0 | -20 | % | |||
Family Brands | 63.7 | 59.6 | 7 | % | |||||
Music and Other | — | 37.7 | -100 | % | |||||
Total | $ | 487.5 | $ | 624.3 |
(9) Amounts within this section may not sum due to rounding
HASBRO, INC. | ||||||||||||||||
SUPPLEMENTAL FINANCIAL DATA | ||||||||||||||||
RECONCILIATION OF NON-GAAP FINANCIAL MEASURES | ||||||||||||||||
(Unaudited) | ||||||||||||||||
(Millions of Dollars) | ||||||||||||||||
Reconciliation of EBITDA and Adjusted EBITDA (1) | ||||||||||||||||
Quarter Ended | Nine Months Ended | |||||||||||||||
October 1,
2023 |
September 25,
2022 |
October 1,
2023 |
September 25,
2022 |
|||||||||||||
Net Earnings (Loss) Attributable to Hasbro, Inc. | $ | (171.1 | ) | $ | 129.2 | $ | (428.2 | ) | $ | 332.4 | ||||||
Interest Expense | 47.1 | 41.9 | 140.0 | 125.2 | ||||||||||||
Income Tax Expense (Benefit) | (44.6 | ) | 37.4 | (36.9 | ) | 94.1 | ||||||||||
Net Earnings (Loss) Attributable to Noncontrolling Interests | 0.7 | (1.0 | ) | 1.2 | (0.8 | ) | ||||||||||
Depreciation | 33.4 | 32.7 | 88.0 | 94.4 | ||||||||||||
Amortization of Intangibles | 19.2 | 26.9 | 65.1 | 81.2 | ||||||||||||
EBITDA | $ | (115.3 | ) | $ | 267.1 | $ | (170.8 | ) | $ | 726.5 | ||||||
Non-GAAP Adjustments and Stock Compensation (2) | 516.8 | 78.4 | 869.6 | 119.4 | ||||||||||||
Adjusted EBITDA | $ | 401.5 | $ | 345.5 | $ | 698.8 | $ | 845.9 | ||||||||
(2) Non-GAAP Adjustments and Stock Compensation are comprised of the following: | ||||||||||||||||
Stock compensation | $ | 19.2 | $ | 23.1 | $ | 54.1 | $ | 64.1 | ||||||||
Operational Excellence charges | 8.4 | 55.3 | 29.4 | 55.3 | ||||||||||||
Blueprint 2.0 implementation charges | 489.2 | — | 489.9 | — | ||||||||||||
Impairment of goodwill and intangible Assets | — | — | 296.2 | — | ||||||||||||
Total | $ | 516.8 | $ | 78.4 | $ | 869.6 | $ | 119.4 | ||||||||
(1) Amounts may not sum due to rounding |
HASBRO, INC. | ||||||||||||||||
SUPPLEMENTAL FINANCIAL DATA | ||||||||||||||||
RECONCILIATION OF NON-GAAP FINANCIAL MEASURES | ||||||||||||||||
(Unaudited) | ||||||||||||||||
(Millions of Dollars) | ||||||||||||||||
Reconciliation of Adjusted Operating Profit (1) | ||||||||||||||||
Quarter Ended | Nine Months Ended | |||||||||||||||
October 1,
2023 |
September 25,
2022 |
October 1,
2023 |
September 25,
2022 |
|||||||||||||
Operating Profit (Loss) | $ | (169.5 | ) | $ | 194.3 | $ | (340.2 | ) | $ | 533.4 | ||||||
Consumer Products | 96.1 | 136.8 | 61.5 | 138.9 | ||||||||||||
Wizards of the Coast and Digital Gaming | 203.4 | 102.2 | 422.5 | 434.2 | ||||||||||||
Entertainment | (468.5 | ) | (28.9 | ) | (801.4 | ) | (2.4 | ) | ||||||||
Corporate and Other | (0.5 | ) | (15.8 | ) | (22.8 | ) | (37.3 | ) | ||||||||
Non-GAAP Adjustments (2) | $ | 512.1 | $ | 76.2 | $ | 866.8 | $ | 119.9 | ||||||||
Consumer Products | 10.9 | 9.0 | 32.3 | 28.9 | ||||||||||||
Entertainment | 476.6 | 34.8 | 786.2 | 52.3 | ||||||||||||
Corporate and Other | 24.6 | 32.4 | 48.3 | 38.7 | ||||||||||||
Adjusted Operating Profit | $ | 342.6 | $ | 270.5 | $ | 526.6 | $ | 653.3 | ||||||||
Consumer Products | 107.0 | 145.8 | 93.8 | 167.8 | ||||||||||||
Wizards of the Coast and Digital Gaming | 203.4 | 102.2 | 422.5 | 434.2 | ||||||||||||
Entertainment | 8.1 | 5.9 | (15.2 | ) | 49.9 | |||||||||||
Corporate and Other | 24.1 | 16.6 | 25.5 | 1.4 | ||||||||||||
(2) Non-GAAP Adjustments include the following: | ||||||||||||||||
Acquisition-related costs (i) | $ | — | $ | 3.8 | $ | 1.9 | $ | 10.1 | ||||||||
Acquired intangible amortization (ii) | 14.5 | 17.1 | 49.4 | 54.5 | ||||||||||||
Operational Excellence charges (iii) | ||||||||||||||||
Transformation office and consultant fees | 8.4 | 7.2 | 29.4 | 7.2 | ||||||||||||
Loss on assets held for sale (b) | — | 23.1 | — | 23.1 | ||||||||||||
Impairment of assets (c) | — | 3.7 | — | 3.7 | ||||||||||||
Severance and other employee charges (d) | — | 21.3 | — | 21.3 | ||||||||||||
Blueprint 2.0 implementation charges (iv) | ||||||||||||||||
eOne TV and Film business sale process charges (a) | 16.2 | — | 16.9 | — | ||||||||||||
Loss on assets held for sale (b) | 473.0 | 473.0 | ||||||||||||||
Impairment of goodwill and intangible assets (v) | — | — | 296.2 | — | ||||||||||||
Total | $ | 512.1 | $ | 76.2 | $ | 866.8 | $ | 119.9 |
(i) In association with the Company’s acquisition of eOne, the Company incurred stock compensation expenses of $1.9 ($1.7 after-tax) for the nine months ended October 1, 2023, and $3.8 ($3.3 after-tax) and $10.1 ($8.9 after-tax), respectively, in the quarter and nine months ended September 25, 2022. The expense is included within Selling, Distribution and Administration.
(ii) Represents intangible amortization costs related to the intangible assets acquired in the eOne acquisition. The Company has allocated certain of these intangible amortization costs between the Consumer Products and Entertainment segments, to match the revenue generated from such intangible assets. While amortization of acquired intangibles is being excluded from the related GAAP financial measure, the revenue of the acquired company is reflected within the Company’s operating results to which these assets contribute.
(iii) These costs relate to the comprehensive review of the Company’s operations and development of a transformation plan to support the organization in identifying, realizing and capturing savings to create efficiencies and improve business processes and operations. These charges consists of:
(a) Program related consultant and transformation office fees of $8.4 ($6.4 after tax) and $29.4 ($22.5 after-tax) for the quarter and nine months ended October 1, 2023, and $7.2 ($5.5 after-tax) in the quarter and nine months ended September 25, 2022, are included within Selling, Distribution and Administration within the Corporate and Other segment.
(b) Loss on assets held for sale of $23.1 ($21.1 after-tax) for the quarter and nine months ended September 25, 2022 related to the exit of non-core businesses within the Entertainment segment. The assets and liabilities of these businesses were revalued and disclosed separately on the balance sheet. The charge is comprised of a goodwill impairment loss of $11.8 and other asset impairments of $11.3.
(c) Assets impairments of $3.7 ($3.7 after-tax) for the quarter and nine months ended September 25, 2022, related to projects discontinued as part of the strategic review included in Program Cost Amortization within the Entertainment segment.
(d) Severance and other employee charges of $21.3 ($19.1 after-tax) for the quarter and nine months ended September 25, 2022, associated with cost-savings initiatives across the Company.
(iv) The Company announced the results of its strategic review, Blueprint 2.0, a consumer-centric approach focusing on fewer, bigger brands, expanded licensing, branded entertainment, and high-margin growth in games, digital and direct. As the Company implements the new strategy, charges recognized are $489.2 ($381.5 after tax) and $489.9 ($382.0 after-tax), respectively, for the quarter and nine months ended October 1, 2023, respectively, consisting of:
(a) eOne TV and Film business sale process charges of $16.2 ($12.5 after tax) and $16.9 ($13.0 after-tax) for the quarter and nine months ended October 1, 2023, respectively, as a result of the sale process for the part of its eOne TV and film business not directly supporting the Company’s Branded Entertainment Strategy. These charges are included in Selling, Distribution and Administration.
(b) Loss on assets held for sale of $473.0 ($369.0 after-tax) for the quarter and nine months ended October 1, 2023 related to the planned sale of the eOne Film and TV business not directly supporting the Company’s Entertainment Strategy within the Entertainment segment. The assets and liabilities of these businesses were revalued and disclosed separately on the balance sheet.
(v) Non-cash Goodwill and Asset impairment charges of $296.2 ($279.9 after tax) for the nine months ended October 1, 2023 incurred within the Entertainment segment, of which $231.2 related to the goodwill impairment of Film & TV due to the expected economic impact of industry factors and $65.0 related to an impairment of the Company’s definite-lived intangible, eOne Trademark, which are included in Impairment of Goodwill and Selling, Distribution and Administration, respectively.
(1) Amounts may not sum due to rounding
Quarter Ended | ||||||||
(all adjustments reported after-tax) | October 1,
2023 |
Diluted Per
Share Amount |
September 25,
2022 |
Diluted Per
Share Amount |
||||
Net Earnings (Loss) Attributable to Hasbro, Inc. | $ (171.1) | $ (1.23) | $ 129.2 | $ 0.93 | ||||
Acquisition and related costs | — | — | 3.3 | 0.02 | ||||
Acquired intangible amortization | 11.0 | 0.08 | 14.3 | 0.10 | ||||
Operational Excellence charges | 6.4 | 0.05 | 49.4 | 0.36 | ||||
Blueprint 2.0 implementation charges | 381.5 | 2.74 | — | — | ||||
Net Earnings Attributable to Hasbro, Inc., as Adjusted | $ 227.8 | $ 1.64 | $ 196.2 | $ 1.42 | ||||
Nine Months Ended | ||||||||
(all adjustments reported after-tax) | October 1,
2023 |
Diluted Per
Share Amount |
September 25,
2022 |
Diluted Per
Share Amount |
||||
Net Earnings (Loss) Attributable to Hasbro, Inc. | $ (428.2) | $ (3.09) | $ 332.4 | $ 2.39 | ||||
Acquisition and related costs | 1.7 | 0.01 | 8.9 | 0.06 | ||||
Acquired intangible amortization | 38.6 | 0.28 | 45.5 | 0.33 | ||||
Operational Excellence charges | 22.5 | 0.16 | 49.4 | 0.36 | ||||
Blueprint 2.0 implementation charges | 382.0 | 2.75 | — | — | ||||
Impairment of goodwill and intangible assets | 279.9 | 2.01 | — | — | ||||
Net Earnings Attributable to Hasbro, Inc., as Adjusted | $ 296.5 | $ 2.13 | $ 436.2 | $ 3.14 | ||||