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Hasbro Reports Growth in Second Quarter 2021 Revenue image

Hasbro Reports Growth in Second Quarter 2021 Revenue

Hasbro, Inc. (NASDAQ: HAS), a global play and entertainment company, today reported financial results for the second quarter 2021.

“Hasbro delivered an excellent second quarter, with revenues up 54% versus the second quarter of last year and 9% versus pro forma second quarter 2019,” said Brian Goldner, Hasbro’s chairman and chief executive officer. “Wizards continued to generate outstanding results behind a compelling analog and digital release schedule for MAGIC: THE GATHERING. Consumer products revenue increased as demand remains robust for Hasbro toys and games and entertainment revenue grew as we are producing entertainment with strong deliveries. The Hasbro team is performing at a high level and Supercharging our Brand Blueprint to drive demand for our brands and content slate as we track to our target of double-digit revenue growth for the full-year and position us for profitable growth not just this year but also in future years.”

“Strength across Hasbro’s brands and business backed by strong execution from the entire team drove superb results for our second quarter,” said Deborah Thomas, Hasbro’s chief financial officer. “As we invest to unlock value from our brands across the blueprint, we are on track to reach our objectives for the year while expanding the reach of our business, reducing debt and paying our dividend. The discipline in our business is evident from the $1.2 billion in cash we had on hand at quarter end, reporting the lowest days sales outstanding in our recent history, and repaying $250 million in debt.”

Second Quarter 2021 Financial Results

$ Millions, except earnings per share

Q2 2021

Q2 2020

% Change

Net Revenues1

$

1,322.2

$

860.3

54%

Operating Profit

$

76.6

$

2.2

>100%

Adjusted Operating Profit2

$

211.6

$

46.6

>100%

Net Loss

$

(22.9

)

$

(33.9

)

32%

Net Loss per Diluted Share

$

(0.17

)

$

(0.25

)

32%

Adjusted Net Earnings2

$

145.4

$

2.7

>100%

Adjusted Net Earnings per Diluted Share2

$

1.05

$

0.02

>100%

EBITDA2

$

159.5

$

73.5

>100%

Adjusted EBITDA2

$

289.6

$

110.8

>100%

1Foreign exchange had a positive $35.1 million impact, or 4%, on second quarter 2021 revenue.

2See the financial tables accompanying this press release for a reconciliation of GAAP and non-GAAP financial measures.

Adjusted second quarter 2021 net earnings exclude the following after-tax amounts:

  • A charge of $101.8 million related to the loss on eOne Music assets held for sale and $7.3 million in related transaction costs. The Company completed the sale of the eOne Music business in the beginning of the fiscal third quarter 2021.
  • Discrete tax expense of $39.4 million related to the revaluation of the Company’s U.K. deferred taxes due to the recently approved U.K. Finance Act 2021.
  • $18.2 million of acquired intangible amortization and $1.6 million of acquisition-related costs in connection with the eOne acquisition.

Second Quarter 2021 Major Segment and Brand Performance
Beginning with the first quarter 2021, Hasbro realigned its financial reporting segments and business units, in order to align its segment financial reporting more closely with its current business structure. The three principal reportable segments are: Consumer Products, Wizards of the Coast and Digital Gaming, and Entertainment. Reclassifications of certain prior year segment results have been made to conform to the current-year presentation. None of the segment changes impact the Company’s previously reported consolidated net revenue, operating profits, EBITDA, net earnings or net earnings per share.

Major Segments

($ Millions)

Net Revenues

Operating Profit (Loss)

Adjusted

Operating Profit (Loss) 1

Q2 2021

Q2 2020

% Change

Q2 2021

Q2 2020

Q2 2021

Q2 2020

Consumer Products

$

689.2

$

519.5

33%

$

17.8

$

(45.3

)

$

17.8

$

(45.3

)

Wizards of the Coast and Digital Gaming

$

406.3

$

186.7

>100%

$

192.9

$

74.1

$

192.9

$

74.1

Entertainment

$

226.7

$

154.1

47%

$

(113.7

)

$

(13.5

)

$

9.9

$

9.1

1Reconciliations are included in the attached schedules under the heading “Reconciliation of Adjusted Operating Profit.”

Brand Portfolio

Net Revenues ($ Millions)

Q2 2021

Q2 2020

% Change

Franchise Brands

$

649.9

$

376.9

72%

Partner Brands

$

212.0

$

138.3

53%

Hasbro Gaming1

$

147.1

$

137.0

7%

Emerging Brands

$

117.0

$

75.9

54%

TV/Film/Entertainment

$

196.2

$

132.2

48%

1Hasbro’s total gaming category, including all gaming revenue, most notably MAGIC: THE GATHERING and MONOPOLY, which are reported in the Franchise Brands portfolio, totaled $519.4 million for the second quarter 2021, up 63% compared to the respective period in 2020.

Revenues grew in each Brand Portfolio category. Franchise Brand revenues increased with gains in MAGIC: THE GATHERING, NERF, TRANSFORMERS, PLAY-DOH, BABY ALIVE and MY LITTLE PONY. Partner Brands revenue increased behind growth in Hasbro products for the Marvel portfolio, Lucasfilm’s Star Wars and The Mandalorian, Disney Princess and Beyblade. Hasbro Gaming revenue increased versus the strong second quarter last year and versus 2019, led by DUNGEONS & DRAGONS and DUEL MASTERS, as well as the launch of FOOSKETBALL. Emerging Brands revenue was up including growth in PJ MASKS, PEPPA PIG, GI JOE, FURREAL FRIENDS and several other properties. TV/Film/Entertainment revenues grew with increased deliveries in scripted, unscripted and animated television as well as Music.

  • Consumer Products segment revenue and operating profit grew behind higher revenue in Hasbro Franchise Brands NERF, TRANSFORMERS and PLAY-DOH as well as Hasbro products for Marvel and Star Wars along with several other properties. Revenue grew in all regions and in licensing. Global consumer point of sale declined mid-single digits. Point of sale for toys increased but was more than offset by a decline in games point of sale as compared to the strong games performance in the second quarter 2020. Revenue growth in the quarter delivered higher operating profit as higher revenues more than offset increased royalty and advertising expense.
  • Wizards of the Coast and Digital Gaming segmentrevenue grew led by MAGIC: THE GATHERING and DUNGEONS & DRAGONS. Wizards had two record releases in the quarter, MAGIC: THE GATHERING Strixhaven and Modern Horizons 2, as well as growth in digital gaming including the successful launch of Magic: The Gathering Arena on mobile and continued growth in DUNGEONS & DRAGONS. Operating profit increased driven by higher revenues which were partially offset by higher expenses to support new game launches, such as product development and depreciation related to game development as well as advertising.
  • Entertainment segment revenue increased with growth in TV & Film, Family Brands and Music. Television revenues grew with deliveries including Cruel Summer and The Rookie among other scripted and unscripted programs. Family Brands benefited from content deals for several properties include My Little Pony, Peppa Pig and PJ Masks, as well as growth in YouTube advertising revenues. Adjusted operating profit increased on the higher revenue, partially offset by higher program cost amortization as well as administrative and royalty expenses.

eOne Music Business
The sale of the eOne Music business was completed in early fiscal third quarter 2021. The results of the eOne Music business have been included in operating results for the second quarter 2021. Proceeds from the sale, which will be reflected in third quarter results, were approximately $397 million. In anticipation of the closing of the transaction, the Company repaid $250 million of debt at the end of the second quarter, and following the completion of the transaction, an additional $100 million at the beginning of the third quarter.

Dividend
The next quarterly cash dividend of $0.68 per common share was declared on May 20, 2021 and is payable on August 16, 2021 to shareholders of record at the close of business on August 2, 2021. During the second quarter, Hasbro paid $94.1 million in cash dividends to shareholders, bringing the year-to-date payments to $187.5 million.

Conference Call Webcast
Hasbro will webcast its first quarter earnings conference call at 8:30 a.m. Eastern Time today. To listen to the live webcast and access the accompanying presentation slides, please go to https://investor.hasbro.com. The replay of the call will be available on Hasbro’s web site approximately 2 hours following completion of the call.

About Hasbro
Hasbro (NASDAQ: HAS) is a global play and entertainment company committed to making the world a better place for all children, fans and families. Hasbro delivers immersive brand experiences for global audiences through consumer products, including toys and games; entertainment through eOne, its independent studio; and gaming, led by the team at Wizards of the Coast, an award-winning developer of tabletop and digital games best known for fantasy franchises MAGIC: THE GATHERING and DUNGEONS & DRAGONS.

The company’s unparalleled portfolio of approximately 1,500 brands includes MAGIC: THE GATHERING, NERF, MY LITTLE PONY, TRANSFORMERS, PLAY-DOH, MONOPOLY, BABY ALIVE, DUNGEONS & DRAGONS, POWER RANGERS, PEPPA PIG and PJ MASKS, as well as premier partner brands. For the past decade, Hasbro has been consistently recognized for its corporate citizenship, including being named one of the 100 Best Corporate Citizens by 3BL Media and one of the World’s Most Ethical Companies by Ethisphere Institute. Important business and brand updates are routinely shared on our Investor Relations website, Newsroom and social channels (@Hasbro on Twitter, Instagram, Facebook and LinkedIn.)

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