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Spin Master Reports Second Quarter 2023 Financial Results and Maintains 2023 Outlook image

Spin Master Reports Second Quarter 2023 Financial Results and Maintains 2023 Outlook

Toronto, Canada Spin Master Corp. announced its financial results for the three and six months ended June 30, 2023. .

“We delivered a solid second quarter driven by our diverse portfolio of toys, entertainment content and digital games,” said Max Rangel, Spin Master’s Global President & CEO. “We are confident in our plans for the second half of the year including exciting Toy innovation, new Entertainment content and the continued development of our Digital Games ecosystem. Our Toy portfolio features the breakthrough Bitzee, a digital pet you can actually touch, a toy line inspired by the highly anticipated second PAW Patrol feature film and many more new items that will inspire stimulating play experiences for kids and families worldwide. In Entertainment we are launching two new animated TV series, Unicorn Academy and Vida the Vet, and the second feature film in our iconic franchise PAW Patrol: The Mighty Movie, in theaters end of September. In Digital Games we will deliver engaging new content for Toca Life World, a content bundle for Sago Mini and Paw Patrol Academy, an app launching with the movie. We remain committed to our framework for value creation, underpinned by our formula for innovation and integrated IP-driven growth across all our creative centres.”

“Our results for the quarter and year to date, as expected, were challenged in comparison to 2022. However, we are encouraged by the strength and resilience of our global, diversified business platform and our ability to execute on our strategy to drive profitable growth, delivering Adjusted EBITDA of over $88 million for the quarter, said Mark Segal, Chief Financial Officer of Spin Master. “The inventory reduction activity at retail resulting from the carryover of inventory from 2022 is complete and we are pleased to maintain our 2023 outlook. Our very solid balance sheet and cash flow generation capabilities provide opportunities to leverage our global platform for both organic growth and acquisitions.”

Consolidated Financial Highlights for Q2 2023 as compared to the same period in 2022

  • Revenue was $420.7 million, a decrease of 16.9% from $506.3 million. Constant Currency Revenue1 was $419.9 million, a decrease of 17.1%, from $506.3 million.
  • Revenue by operating segment reflected a decline of 20.9% in Toys, offset by a 19.4% increase in Entertainment and a 0.5% increase in Digital Games.
  • Operating Income was $34.4 million compared to $118.2 million.
  • Operating Margin2 was 8.2% compared to 23.3%.
  • Adjusted Operating Income1 was $62.6 million compared to $97.6 million.
  • Adjusted Operating Margin1 was 14.9% compared to 19.3%.
  • Net Income was $28.0 million or $0.26 per share (diluted) compared to $88.1 million or $0.83 per share (diluted).
  • Adjusted Net Income1 was $48.8 million or $0.45 per share (diluted) compared to $72.4 million or $0.68 per share (diluted).
  • Adjusted EBITDA1 was $88.4 million compared to $113.7 million.
  • Adjusted EBITDA Margin1 was 21.0% compared to 22.5%.
  • Cash provided by operating activities was $19.1 million compared to $111.6 million.
  • Free Cash Flow1 was $(5.9) million compared to $84.1 million.
  • The Company acquired assets from a games and puzzles company for purchase considerations of $3.3 million and, through Spin Master Ventures, increased its minority interest in a privately-held entity for $2.0 million.
  • The Company repurchased and cancelled 156,200 subordinate voting shares through the Company’s normal course issuer bid (“NCIB”) program for $4.2 million.
  • The Company incurred restructuring expenses of $9.7 million ($0.07 per diluted share) primarily related to the closure of its manufacturing facility in Calais, France as previously announced.
  • Subsequent to June 30, 2023, the Company declared a quarterly dividend of CA$0.06 per outstanding subordinate voting share and multiple voting share, payable October 13, 2023.
  • Subsequent to June 30, 2023, the Company implemented a Dividend Reinvestment Plan (the “DRIP”).
  • The Company reiterates 2023 Outlook.

Consolidated Financial Highlights for the six months ended June 30, 2023 as compared to the same period in 2022

  • Revenue was $692.1 million, down 25.6% from $930.5 million. Constant Currency Revenue1 decreased by 25.3% to $695.5 million from $930.5 million.
  • Revenue by operating segment reflected declines of 32.5% in Toys and 3.7% in Digital Games, partially offset by a 41.3% increase in Entertainment.
  • Operating Income was $28.3 million compared to $179.9 million. The decrease in Operating income was primarily driven by the decrease in Toy revenue.
  • Operating Margin was 4.1% compared to 19.3%.
  • Adjusted Operating Income1 was $75.3 million compared to $174.9 million.
  • Adjusted Operating Margin1 was 10.9% compared to 18.8%.
  • Net Income was $26.1 million or $0.25 per share (diluted) compared to $133.7 million or $1.26 per share (diluted).
  • Adjusted Net Income1 was $61.1 million or $0.58 per share (diluted) compared to $129.9 million or $1.22 per share (diluted).
  • Adjusted EBITDA1 was $119.0 million compared to $209.4 million, a decrease of $90.4 million or 43.2%.
  • Adjusted EBITDA Margin1 was 17.2% compared to 22.5%.
  • Cash provided by operating activities was $14.8 million compared to $48.7 million.
  • Free Cash Flow1 was $(40.3) million compared to $4.7 million.
  • During Q2 2023, the Company acquired assets from a games and puzzles company for purchase considerations of $3.3 million. During Q1 2023, the Company acquired certain assets of 4D Brands International Inc. for total purchase considerations of $18.9 million and acquired the HEXBUG brand of toys from Innovation First International, Inc., for total purchase considerations of $14.6 million.
  • During the six months ended June 30, 2023, the Company incurred restructuring expenses of $13.5 million ($0.10 per diluted share) related to a reduction in the Company’s global workforce and the closure of its manufacturing facility in Calais, France.
  • During the six months ended June 30, 2023, the Company repurchased and cancelled 397,700 subordinate voting shares through the Company’s NCIB program for $10.5 million.

Consolidated Financial Results as compared to the same period in 2022

(US$ millions, except per share information)

Six Months Ended Jun 30

Q2 2023

Q2 2022

$ Change 

2023

2022

$ Change

Consolidated Results

Revenue

$

420.7

$

506.3

$

(85.6)

$

692.1

$

930.5

$

(238.4)

Constant Currency Revenue1

$

419.9

$

(86.4)

$

695.5

$

(235.0)

Operating Income

$

34.4

$

118.2

$

(83.8)

$

28.3

$

179.9

$

(151.6)

Operating Margin

8.2 %

23.3 %

4.1 %

19.3 %

Adjusted Operating Income1,2

$

62.6

$

97.6

$

(35.0)

$

75.3

$

174.9

$

(99.6)

Adjusted Operating Margin1

14.9 %

19.3 %

10.9 %

18.8 %

Net Income

$

28.0

$

88.1

$

(60.1)

$

26.1

$

133.7

$

(107.6)

Adjusted Net Income1,2

$

48.8

$

72.4

$

61.1

$

129.9

$

(68.8)

Adjusted EBITDA1,2

$

88.4

$

113.7

$

(25.3)

$

119.0

$

209.4

$

(90.4)

Adjusted EBITDA Margin1

21.0 %

22.5 %

17.2 %

22.5 %

Earnings Per Share (“EPS”)

Basic EPS

$

0.27

$

0.86

$

0.25

$

1.30

Diluted EPS

$

0.26

$

0.83

$

0.25

$

1.26

Adjusted Basic EPS1

$

0.47

$

0.70

$

0.59

$

1.26

Adjusted Diluted EPS1

$

0.45

$

0.68

$

0.58

$

1.22

Weighted average number of shares (in millions)

Basic

103.6

102.9

103.7

102.9

Diluted

107.3

106.3

105.6

106.3

Selected Cash Flow Data

Cash used in operating activities

$

19.1

$

111.6

$

(92.5)

$

14.8

$

48.7

$

(33.9)

Cash used in investing activities

$

(30.3)

$

(30.4)

$

0.1

$

(86.9)

$

(38.7)

$

(48.2)

Free Cash Flow1

$

(5.9)

$

84.1

$

(90.0)

$

(40.3)

$

4.7

$

(45.0)

1 Non-GAAP financial measure or ratio. See “Non-GAAP Financial Measures and Ratios”.

2 Refer to the “Reconciliation of Non-GAAP Financial Measures” section for further details on the adjustments for Q2 2023 and the six months ended June 30, 2023.

 

Segmented Financial Results as compared to the same period in 2022

(US$ millions)

Q2 2023

Q2 2022

 

 

Toys

 

Entertainment

Digital

Games

Corporate

& Other1   

 

Total

 

Toys

Entertainment

Digital
Games

Corporate
& Other1    

 

Total

Revenue

$

346.3

$           33.9

$       40.5

$         —

$

420.7

$

437.6

$          28.4

$      40.3

$         —

$

506.3

Operating Income

$

23.8

$           15.7

$         9.6

$     (14.7)

$

34.4

$

62.6

$          17.5

$        8.4

$      29.7

118.2

Adjusted Operating

Income2

$

35.5

$           16.3

$       12.8

$       (2.0)

$

62.6

$

71.7

$          18.0

$      10.0

$       (2.1)

$

97.6

Adjusted EBITDA2

$

47.7

$           28.0

$       14.7

$       (2.0)

$

88.4

$

83.2

$          21.1

$      11.5

$       (2.1)

$

113.7

1 Corporate & Other includes certain corporate costs, foreign exchange and merger and acquisition-related costs, as well as fair value gains and losses.

2 Non-GAAP financial measure or ratio. See “Non-GAAP Financial Measures and Ratios”.

 

Toys Segment Results

The following table provides a summary of Toys segment operating results, for the three months ended June 30, 2023 and 2022:

(US$ millions)

Q2 2023

Q2 2022

$ Change

% Change

Preschool and Dolls & Interactive

$            181.3

$            228.8

$                (47.5)

(20.8) %

Activities, Games & Puzzles and Plush

$              93.4

$            123.6

$                (30.2)

(24.4) %

Wheels & Action

$            101.0

$            115.8

$                (14.8)

(12.8) %

Outdoor

$              14.3

$              16.2

$                  (1.9)

(11.7) %

Toy Gross Product Sales 1

$            390.0

$            484.4

$                (94.4)

(19.5) %

Constant Currency Toy Gross Product Sales1

$            387.7

$                (96.7)

(20.0) %

Sales Allowances2

$             (43.7)

$             (46.8)

$                   3.1

(6.6) %

Sales Allowances % of GPS

11.2 %

9.7 %

1.5 %

Toy revenue

$            346.3

$            437.6

$                (91.3)

(20.9) %

Operating Income

$              23.8

$              62.6

$                (38.8)

(62.0) %

Operating Margin3

6.9 %

14.3 %

(7.4) %

Adjusted EBITDA1

$              47.7

$              83.2

$                (35.5)

(42.7) %

Adjusted EBITDA Margin1

13.8 %

19.0 %

(5.2) %

1 Non-GAAP financial measure or ratio. See “Non-GAAP Financial Measures and Ratios”.

2 The Company enters into arrangements to provide sales allowances requested by customers relating to cooperative advertising, contractual and negotiated discounts, volume rebates, markdowns, and costs incurred by customers to sell the Company’s products.

3 Operating Margin is calculated as segment Operating Income divided by segment Revenue.

  • Toy revenue declined by $91.3 million or 20.9% to $346.3 million primarily driven by a decline in Toy Gross Product Sales1.
  • Toy Gross Product Sales1 declined by $94.4 million or 19.5%, to $390.0 million from $484.4 million. Constant Currency Toy Gross Product Sales1 declined by $96.7 million or 20.0% to $387.7 million, down from $484.4 million.
  • The decline in Toy Gross Product Sales1 was a result of lower order volume, as customers focused on reducing their retail inventory levels carried forward from Q4 2022. In comparison, Toy Gross Product Sales1 in 2022 was supported by customers ordering earlier in the year.
  • Sales Allowances decreased by $3.1 million to $43.7 million. As a percentage of Toy Gross Product Sales1, Sales Allowances increased by 1.5% to 11.2% from 9.7%, primarily driven by geographic and customer mix.
  • Operating Income was $23.8 million compared to $62.6 million, representing a decrease of $38.8 million.
  • Operating Margin was 6.9% compared to 14.3%.
  • Adjusted EBITDA Margin1 was 13.8% compared to 19.0%. Adjusted EBITDA Margin1 declined primarily as a result of lower Operating Margin. The decline was due to lower Toy revenue relative to administrative and marketing expenses, partially offset by higher gross margin.

Entertainment Segment Results

The following table provides a summary of Entertainment segment operating results, for the three months ended June 30, 2023 and 2022:

(US$ millions)

Q2 2023

Q2 2022

$ Change

% Change

Entertainment revenue

$          33.9

$          28.4

$                5.5

19.4 %

Operating Income

$          15.7

$          17.5

$              (1.8)

(10.3) %

Operating Margin

46.3 %

61.6 %

(15.3) %

Adjusted Operating Income1

$          16.3

$          18.0

$              (1.7)

(9.4) %

Adjusted Operating Margin1

48.1 %

63.4 %

(15.3) %

1 Non-GAAP financial measure or ratio. See “Non-GAAP Financial Measures and Ratios”.

  • Entertainment revenue increased by $5.5 million or 19.4% to $33.9 million, from higher distribution revenue due to new content deliveries of Vida the Vet, Rubble & Crew and Unicorn Academy. Also contributing to the increase was the Company’s share of revenue related to the continued distribution of PAW Patrol: The Movie. Licensing and merchandising revenue declined for the period. Constant Currency Entertainment Revenue1 increased by $5.6 million or 19.7% to $34.0 million, from $28.4 million.
  • Operating Margin decreased by 15.3% from 61.6% to 46.3%.
  • Adjusted Operating Margin1 decreased by 15.3% from 63.4% to 48.1%.
  • Operating Margin and Adjusted Operating Margin1 declined primarily due to higher amortization of production costs from new content deliveries.

Digital Games Segment Results

The following table provides a summary of Digital Games segment operating results, for the three months ended June 30, 2023 and 2022:

(US$ millions)

Q2 2023

Q2 2022

$ Change

% Change

Digital Games revenue

$          40.5

$          40.3

$                0.2

0.5 %

Operating Income

$            9.6

$            8.4

$                1.2

14.3 %

Operating Margin

23.7 %

20.8 %

2.9 %

Adjusted Operating Income1

$          12.8

$          10.0

$                2.8

28.0 %

Adjusted Operating Margin1

31.6 %

24.8 %

6.8 %

1 Non-GAAP financial measure or ratio. See “Non-GAAP Financial Measures and Ratios”.

  • Digital Games revenue increased by $0.2 million or 0.5% to $40.5 million from higher in-game purchases in the Toca Life World platformConstant Currency Digital Games Revenue1 increased by $1.1 million or 2.7% to $41.4 million, up from $40.3 million.
  • Operating Margin increased by 2.9% from 20.8% to 23.7% and Adjusted Operating Margin1 increased by 6.8% from 31.6% to 24.8% due to lower marketing and administrative expenses.

Liquidity and Capitalization

For the six months ended June 30, 2023, cash flows provided by operating activities were $14.8 million, compared to $48.7 million in the prior year.

For the six months ended June 30, 2023, Free Cash Flow1 was $(40.3) million compared to $4.7 million.

As at June 30, 2023, the Company had unutilized liquidity of $1,063.5 million, comprised of $554.9 million in Cash and cash equivalents and $508.6 million under the Company’s credit facilities.

On March 10, 2023, the Company entered into an automatic share repurchase plan with its designated broker to effect the purchase of subordinate voting shares under the NCIB. The Company repurchased and cancelled 397,700 subordinate voting shares during the first half of 2023 for proceeds of $10.5 million.

The weighted average basic and diluted shares outstanding as at June 30, 2023 were 103.7 million and 105.6 million, compared to 102.9 million and 106.3 million in the prior year, respectively.

The Company’s Board of Directors declared a dividend of C$0.06 per outstanding subordinate voting share and multiple voting share, payable on October 13, 2023 to shareholders of record at the close of business on September 29, 2023. The dividend is designated to be an eligible dividend for purposes of section 89(1) of the Income Tax Act (Canada).

 

Outlook

The Company continues to expect 2023 Toy Gross Product Sales1 to be flat to slightly down compared to 2022.

The Company continues to expect 2023 Revenue, excluding PAW Patrol: The Mighty Movie Distribution Revenue1 to be in line with 2022.

The Company continues to expect 2023 Adjusted EBITDA Margin, excluding PAW Patrol: The Mighty Movie Distribution Revenue1 to be flat to slightly up compared to 2022.

Spin Master Corp.
Condensed consolidated interim statements of financial position

(Unaudited, in US$ millions)

Jun 30,

2023

Dec 31,

2022

Assets

Current assets

Cash and cash equivalents

554.9

644.3

Trade receivables, net

272.4

311.0

Other receivables

60.0

49.5

Inventories, net

151.6

105.1

Income tax receivable

12.7

Prepaid expenses and other assets

35.1

22.3

1,086.7

1,132.2

Non-current assets

Intangible assets

316.9

279.8

Goodwill

191.5

179.0

Right-of-use assets

58.5

62.9

Property, plant and equipment

35.8

36.0

Deferred income tax assets

94.9

94.7

Other assets

23.8

20.5

721.4

672.9

Total assets

1,808.1

1,805.1

Liabilities

Current liabilities

Trade payables and accrued liabilities

332.4

339.4

Deferred revenue

16.1

11.5

Provisions

26.6

30.7

Income tax payable

29.7

Lease liabilities

15.0

16.3

390.1

427.6

Non-current liabilities

Provisions

21.8

15.1

Deferred income tax liabilities

55.9

55.7

Lease liabilities

51.9

54.9

129.6

125.7

Total liabilities

519.7

553.3

Shareholders’ equity

Share capital

780.9

754.7

Retained earnings

488.3

477.4

Contributed surplus

19.9

40.7

Accumulated other comprehensive loss

(0.7)

(21.0)

Total shareholders’ equity

1,288.4

1,251.8

Total liabilities and shareholders’ equity

1,808.1

1,805.1

 

Spin Master Corp.
Condensed consolidated interim statements of earnings and comprehensive income

Six Months Ended Jun 30,

(Unaudited, in US$ millions, except earnings per share)

Q2 2023

Q2 2022

2023

2022

Revenue

420.7

506.3

692.1

930.5

Cost of sales

189.7

222.6

302.6

409.5

Gross profit

231.0

283.7

389.5

521.0

Expenses

Selling, general and administrative

179.5

190.4

328.8

349.0

Depreciation and amortization

5.7

6.8

12.3

14.7

Other expense, net

0.6

4.4

0.1

Foreign exchange loss (income)

11.4

(32.3)

15.7

(22.7)

Operating Income

34.4

118.2

28.3

179.9

Interest income

(6.5)

(1.3)

(13.2)

(1.7)

Interest expense

3.3

3.6

6.4

5.9

Income before income tax expense

37.6

115.9

35.1

175.7

Income tax expense

9.6

27.8

9.0

42.0

Net Income

28.0

88.1

26.1

133.7

Earnings per share

Basic

0.27

0.86

0.25

1.30

Diluted

0.26

0.83

0.25

1.26

Weighted average number of shares (in millions)

Basic

103.6

102.9

103.7

102.9

Diluted

107.3

106.3

105.6

106.3

 

Six Months Ended Jun 30,

(Unaudited, in US$ millions)

Q2 2023

Q2 2022

2023

2022

Net Income

28.0

88.1

26.1

133.7

Items that may be subsequently reclassified to Net Income

Foreign currency translation gain (loss)

17.7

(35.8)

20.3

(30.5)

Items that are not subsequently reclassified to Net Income

Gain on Minority interest and other investments

0.1

0.1

Other comprehensive income (loss)

17.7

(35.7)

20.3

(30.4)

Total comprehensive income

45.7

52.4

46.4

103.3

 

Spin Master Corp.
Condensed consolidated interim statements of cash flows

Six Months Ended Jun 30,

(Unaudited, in US$ millions)

2023

2022

Operating activities

Net Income

26.1

133.7

Adjustments to reconcile Net Income to cash provided by operating activities

Income tax expense

9.0

42.0

Interest income

(13.2)

(1.7)

Depreciation and amortization

43.7

34.5

Loss on disposal of non-current assets

0.7

0.8

Accretion expense on lease liabilities and non-current provisions

2.6

2.8

Amortization of Facility fee costs

0.2

0.2

Gain on investment in limited partnership, net of loss on investment

(0.2)

(0.2)

Impairment of non-current assets

3.4

Loss on Minority interest and other investments

0.5

Unrealized foreign exchange loss (gain), net

26.2

(11.9)

Share-based compensation expense

10.1

8.6

Net changes in non-cash working capital

(60.5)

(124.1)

Net change in non-cash provisions and other assets

4.5

7.4

Income taxes paid

(51.3)

(48.6)

Income taxes received

0.2

3.4

Interest received

13.3

1.3

Cash provided by operating activities

14.8

48.7

Investing activities

Investment in property, plant and equipment

(14.1)

(16.0)

Investment in intangible assets

(44.3)

(28.0)

Business acquisitions

(26.5)

Minority interest and other investments

(2.0)

(4.0)

Proceeds from sale of manufacturing operations

9.2

Cash used in investing activities

(86.9)

(38.7)

Financing activities

Payment of lease liabilities

(7.8)

(7.7)

Dividends paid

(9.2)

Repurchase of subordinate voting shares under the NCIB

(10.5)

Cash used in financing activities

(27.5)

(7.7)

Effect of foreign currency exchange rate changes on cash and cash equivalents

10.2

(6.9)

Net decrease in cash and cash equivalents during the period

(89.4)

(4.6)

Cash and cash equivalents, beginning of period

644.3

562.7

Cash and cash equivalents, end of period

554.9

558.1

 

Non-GAAP Financial Measures and Ratios

In addition to using financial measures prescribed under International Financial Reporting Standards (“IFRS”), references are made in this Press Release to the following terms, each of which is a non-GAAP financial measure:

  • Toy Gross Product Sales
  • Revenue, excluding PAW Patrol: The Movie Distribution Revenue
  • Adjusted EBITDA, excluding PAW Patrol: The Movie Distribution Revenue
  • Constant Currency Toy Gross Product Sales
  • Constant Currency Digital Games Revenue
  • Constant Currency Entertainment Revenue
  • Revenue, excluding PAW Patrol: The Mighty Movie Distribution Revenue
  • Constant Currency Revenue
  • Adjusted EBITDA
  • Adjusted Operating Income
  • Adjusted Net Income
  • Free Cash Flow

Non-GAAP financial measures do not have any standardized meaning prescribed by IFRS and therefore may not be comparable to similar measures presented by other issuers.

Additionally, references are made in this Press Release to the following terms, each of which is a non-GAAP financial ratio:

  • Percentage change in Constant Currency Toy Gross Product Sales
  • Percentage change in Constant Currency Digital Games Revenue
  • Percentage change in Constant Currency Entertainment Revenue
  • Percentage change in Constant Currency Revenue
  • Adjusted EBITDA Margin
  • Adjusted Operating Margin
  • Adjusted Basic EPS
  • Adjusted Diluted EPS
  • Adjusted EBITDA Margin, excluding PAW Patrol: The Mighty Movie Distribution Revenue

Non-GAAP financial ratios are ratios or percentages that are calculated using a Non-GAAP financial measure. Non-GAAP financial ratios do not have any standardized meaning prescribed by IFRS and therefore may not be comparable to similar measures presented by other issuers.

Management believes the Non-GAAP financial measures and Non-GAAP financial ratios defined above are important supplemental measures of operating performance and highlight trends in the business. Management believes that these measures allow for assessment of the Company’s operating performance and financial condition on a basis that is consistent and comparable between reporting periods. The Company believes that investors, lenders, securities analysts and other interested parties frequently use these Non-GAAP financial measures and Non-GAAP financial ratios in the evaluation of issuers.

Non-GAAP Financial Measures

Toy Gross Product Sales represent Toy revenues, excluding the impact of Sales Allowances. As Sales Allowances are generally not associated with individual products, the Company uses Toy Gross Product Sales to provide meaningful comparisons across product category and geographical results to highlight trends in Spin Master’s business. For a reconciliation of Toy Gross Product Sales to Revenue, the closest IFRS measure, refer to the revenue tables for the three and six months ended June 30, 2023, as compared to the same period in 2022 in this Press Release.

Constant Currency Toy Gross Product Sales, Constant Currency Sales Allowances, Constant Currency Toy Revenue, Constant Currency Entertainment Revenue, Constant Currency Digital Games Revenue, and Constant Currency Revenue represent Toy Gross Product Sales, Sales Allowance, Toy revenue, Entertainment revenue, Digital Games revenue, and Revenue presented excluding the impact from changes in foreign currency exchange rates, respectively. The current period and prior period results for entities reporting in currencies other than the US dollar are translated using consistent exchange rates, rather than using the actual exchange rate in effect during the respective periods. The difference between the current period and prior period results using the consistent exchange rates reflects the changes in the underlying performance results, excluding the impact from fluctuations in foreign currency exchange rates. Management uses Constant Currency Toy Gross Product Sales, Constant Currency Sales Allowances, Constant Currency Toy Revenue, Constant Currency Entertainment Revenue, Constant Currency Digital Games Revenue, and Constant Currency Revenue to measure the underlying financial performance of the business on a consistent basis over time. Refer to the “Reconciliation of Non-GAAP Financial Measures” section for a reconciliation of these metrics to Revenue, the closest IFRS measure.

Adjusted EBITDA is calculated as Net Income before interest income and interest expense, income tax expense and depreciation and amortization (EBITDA) excluding adjustments that do not necessarily reflect the Company’s underlying financial performance. These adjustments include restructuring and other related costs, foreign exchange gains or losses, share based compensation expenses, acquisition related contingent consideration, impairment of intangible assets, impairment of goodwill, investment distribution income, loss on Minority interest and other investments, acquisition related deferred incentive compensation, net unrealized gain or loss on investment, impairment of property, plant and equipment, legal settlement, transaction cost and gain on disposal of asset. Adjusted EBITDA is used by management as a measure of the Company’s profitability. Refer to the “Reconciliation of Non-GAAP Financial Measures” section below for a reconciliation of this metric to Operating Income (Loss), the closest IFRS measure.

Adjusted Operating Income (Loss) is calculated as Operating Income (Loss) excluding adjustments (as defined in Adjusted EBITDA). Adjusted Operating Income (Loss) is used by management as a measure of the Company’s profitability. Refer to the “Reconciliation of Non-GAAP Financial Measures” section below for a reconciliation of this metric to Operating Income (Loss), the closest IFRS measure.

Adjusted Net Income (Loss) is calculated as Net Income (Loss) excluding adjustments (as defined in Adjusted EBITDA), the corresponding impact these items have on income tax expense. Management uses Adjusted Net Income (Loss) to measure the underlying financial performance of the business on a consistent basis over time. Refer to the “Reconciliation of Non-GAAP Financial Measures” section below for a reconciliation of this metric to Operating Income (Loss), the closest IFRS measure.

Free Cash Flow is calculated as cash flows provided by/used in operating activities reduced by cash flows used in investing activities and adding back cash used for business acquisitions, advance paid for business acquisitions, asset acquisitions, investment in limited partnership, Minority interest and other investments, proceeds from sale of manufacturing operations and net of investment distribution income. Management uses the Free Cash Flow metric to analyze the cash flows being generated by the Company’s business. Refer to the “Reconciliation of Non-GAAP Financial Measures” section for a reconciliation of this metric to Cash flow from operating activities, the closest IFRS measure.

Revenue, excluding PAW Patrol: The Movie Distribution Revenue is calculated as revenue excluding distribution revenue of $26.0 million related to PAW Patrol: The Movie recognized in 2021Revenue, excluding PAW Patrol: The Movie Distribution Revenue is used to measure the underlying financial performance of the business on a consistent basis over time. Refer to the “Reconciliation of Non-GAAP Financial Measures” section for a reconciliation of this metric to Revenue, the closest IFRS measure.

Revenue, excluding PAW Patrol: The Mighty Movie Distribution Revenue is calculated as revenue excluding distribution revenue related to PAW Patrol: The Mighty Movie. Revenue, excluding PAW Patrol: The Mighty Movie Distribution Revenue is used to measure the underlying financial performance of the business on a consistent basis over time.

Adjusted EBITDA, excluding PAW Patrol: The Movie Distribution Revenue is calculated as Adjusted EBITDA excluding distribution revenue of $26.0 million related to PAW Patrol: The Movie recognized in 2021Adjusted EBITDA, excluding PAW Patrol: The Movie Distribution Revenue is used by management as a measure of the Company’s profitability on a consistent basis over time. Refer to the “Reconciliation of Non-GAAP Financial Measures” section below for a reconciliation of this metric to Net Income, the closest IFRS measure.

Adjusted EBITDA, excluding PAW Patrol: The Mighty Movie Distribution Revenue is calculated as Adjusted EBITDA excluding distribution revenue related to PAW Patrol: The Mighty Movie. Adjusted EBITDA, excluding PAW Patrol: The Mighty Movie Distribution Revenue is used by management as a measure of the Company’s profitability on a consistent basis over time.

Non-GAAP Financial Ratios

Sales Allowances as a percentage of Toy Gross Product Sales is calculated by dividing Sales Allowances by Toy Gross Product Sales. Management uses Sales Allowance as a percentage of Toy Gross Product Sales to identify and compare the cost of doing business with individual retailers, different geographic markets and amongst various distribution channels.

Percentage change in Constant Currency Toy Gross Product Sales is calculated by dividing the change in Toy Gross Product Sales excluding the impact from changes in foreign currency exchange rates by the Toy Gross Product Sales of the comparative period. Management uses Percentage change in Constant Currency Toy Gross Product Sales to measure the underlying financial performance of the business on a consistent basis over time excluding the impact from changes in foreign currency exchange rates.

Percentage change in Constant Currency Sales Allowances is calculated by dividing the change in Sales Allowances excluding the impact from changes in foreign currency exchange rates by the Sales Allowances of the comparative period. Management uses Percentage change in Constant Currency Sales Allowances to measure the underlying financial performance of the business on a consistent basis over time excluding the impact from changes in foreign currency exchange rates.

Percentage change in Constant Currency Toy Revenue is calculated by dividing the change in Toy Revenue excluding the impact from changes in foreign currency exchange rates by the Toy Revenue of the comparative period. Management uses Percentage change in Constant Currency Toy Revenue to measure the underlying financial performance of the business on a consistent basis over time excluding the impact from changes in foreign currency exchange rates.

Percentage change in Constant Currency Entertainment Revenue is calculated by dividing the change in Entertainment revenue excluding the impact from changes in foreign currency exchange rates by the Entertainment revenue of the comparative period. Management uses Percentage change in Constant Currency Entertainment Revenue to measure the underlying financial performance of the business on a consistent basis over time excluding the impact from changes in foreign currency exchange rates.

Percentage change in Constant Currency Digital Games Revenue is calculated by dividing the change in Digital Games revenue excluding the impact from changes in foreign currency exchange rates by the Digital Games revenue of the comparative period. Management uses Percentage change in Constant Currency Digital Games Revenue to measure the underlying financial performance of the business on a consistent basis over time excluding the impact from changes in foreign currency exchange rates.

Percentage change in Constant Currency Revenue is calculated by dividing the change in Revenue excluding the impact from changes in foreign currency exchange rates by the Revenue of the comparative period. Management uses Percentage change in Constant Currency Revenue to measure the underlying financial performance of the business on a consistent basis over time excluding the impact from changes in foreign currency exchange rates.

Adjusted EBITDA Margin is calculated as Adjusted EBITDA divided by Revenue. Management uses Adjusted EBITDA Margin to evaluate the Company’s performance compared to internal targets and to benchmark its performance against key competitors.

Adjusted Operating Margin is calculated as Adjusted Operating Income (Loss) divided by Revenue. Management uses Adjusted Operating Margin to evaluate the Company’s performance compared to internal targets and to benchmark its performance against key competitors.

Adjusted Basic EPS is calculated by dividing Adjusted Net Income (Loss) by the weighted average number of shares outstanding during the period. Adjusted Diluted EPS is calculated by dividing Adjusted Net Income (Loss) by the weighted average number of common shares outstanding, assuming the conversion of all dilutive securities were exercised during the period. Management uses Adjusted Basic EPS and Adjusted Diluted EPS to measure the underlying financial performance of the business on a consistent basis over time.

Adjusted EBITDA Margin, excluding PAW Patrol: The Movie Distribution Revenue is calculated as Adjusted EBITDA excluding PAW Patrol: The Movie Distribution Revenue divided by Revenue, excluding PAW Patrol: The Movie Distribution Revenue. Management uses Adjusted EBITDA Margin excluding PAW Patrol: The Movie Distribution Revenue to evaluate the Company’s performance compared to internal targets and to benchmark its performance against key competitors on a consistent basis over time.

Reconciliation of Non-GAAP Financial Measures

The following table presents a reconciliation of Operating Income to Adjusted Operating Income, Adjusted EBITDA, Adjusted Net Income, and cash used in operating activities and investing activities to Free Cash Flow for the three months ended June 30, 2023 and 2022:

(in US$ millions)

Q2 2023

Q2 2022

$ Change

% Change

Operating Income

34.4

118.2

(83.8)

(70.9) %

Adjustments:

Share based compensation1

4.8

4.5

0.3

6.7 %

Foreign exchange loss (gain)2

11.4

(32.3)

43.7

(135.3) %

Restructuring and other related costs3

9.7

4.5

5.2

115.6 %

Acquisition related deferred incentive compensation4

2.1

2.6

(0.5)

(19.2) %

Impairment of intangible assets5

1.0

1.0

n.m.

Transaction costs6

1.5

0.4

1.1

275.0 %

Legal settlement expense (recovery)7

(0.6)

0.6

(100.0) %

Net unrealized gain on investment8

(0.3)

(0.1)

(0.2)

200.0 %

Net realized loss (gain) on investment9

0.1

(0.1)

0.2

(200.0) %

Loss on Minority interest and other investments10

0.5

(0.5)

(100.0) %

Acquisition related contingent consideration11

(2.1)

(2.1)

n.m.

Adjusted Operating Income

62.6

97.6

(35.0)

(35.9) %

Depreciation and amortization

25.8

16.1

9.7

60.2 %

Adjusted EBITDA

88.4

113.7

(25.3)

(22.3) %

Income tax expense

(9.6)

(27.8)

18.2

(65.5) %

Interest income (expense)

3.2

(2.3)

5.5

(239.1) %

Depreciation and amortization

(25.8)

(16.1)

(9.7)

60.2 %

Tax effect of normalization adjustments12

(7.4)

4.9

(12.3)

(251.0) %

Adjusted Net Income

48.8

72.4

(23.6)

(32.6) %

Cash provided by operating activities

19.1

111.6

(92.5)

(82.9) %

Cash used in investing activities

(30.3)

(30.4)

0.1

(0.3) %

Add:

Cash provided by business acquisitions, asset acquisitions, and investment in
limited partnership and Minority interest and other investments, net of investment
distribution income

5.3

2.9

2.4

82.8 %

Free Cash Flow

(5.9)

84.1

(90.0)

(107.0) %

________________________________________________

1 Related to non-cash expenses associated with the Company’s share option expense and long-term incentive plan.

2 Includes foreign exchange losses (gains) generated by the translation and settlement of monetary assets/liabilities denominated in a currency other than the functional currency of the applicable entity and losses (gains) related to the Company’s hedging programs.

3 Restructuring expense in the current year relates to the reduction in the Company’s global workforce and closure of its manufacturing facility in Calais, France. Prior year comparison relates to changes in personnel.

4 Deferred incentive compensation associated with acquisitions.

5 Impairment of intangible assets related to content development projects and computer software.

6 Professional fees incurred relating to acquisitions and other transactions.

7 Legal settlement in the first and second quarters of 2022.

8 Net unrealized gain related to investment in limited partnership.

9 Net realized loss (gain) related to investment in limited partnership.

10 Fair value loss on the Minority interest and other investments classified as FVTPL.

11 Recovery associated with contingent consideration for acquisitions.

12 Tax effect of adjustments (Footnotes 1-11). Adjustments are tax effected at the effective tax rate of the given period.

 

The following table presents a reconciliation of Operating Income to Adjusted Operating Income, Adjusted EBITDA, Adjusted EBITDA, excluding PAW Patrol: The Movie Distribution Revenue, Adjusted Net Income, and cash from operating activities to Free Cash Flow for the six months ended June 30, 2023 and 2022:

Six Months Ended Jun 30

(in US$ millions)

2023

2022

$ Change

%Change

Operating Income

28.3

179.9

(151.6)

(84.3) %

Restructuring and other related costs1

13.5

5.1

8.4

164.7 %

Foreign exchange loss (gain)2

15.7

(22.7)

38.4

(169.2) %

Share based compensation3

10.2

8.6

1.6

18.6 %

Impairment of goodwill4

1.0

1.0

n.m.

Impairment of property, plant and equipment5

0.2

0.2

n.m.

Impairment of intangible assets6

2.2

2.2

n.m.

Legal settlement expense (recovery)7

0.2

(2.1)

2.3

(109.5) %

Acquisition related deferred incentive compensation8

4.2

5.3

(1.1)

(20.8) %

Net unrealized gain on investment9

(0.3)

(0.1)

(0.2)

200.0 %

Net realized loss (gain) on investment10

0.1

(0.1)

0.2

(200.0) %

Loss on Minority interest and other investments11

0.5

(0.5)

(100.0) %

Acquisition related contingent consideration12

(2.1)

(2.1)

n.m.

Transaction costs13

2.1

0.5

1.6

320.0 %

Adjusted Operating Income

75.3

174.9

(99.6)

(56.9) %

Depreciation and amortization

43.7

34.5

9.2

26.7 %

Adjusted EBITDA

119.0

209.4

(90.4)

(43.2) %

Income tax expense

(9.0)

(42.0)

33.0

(78.6) %

Interest income (expense)

6.8

(4.2)

11.0

(261.9) %

Depreciation and amortization

(43.7)

(34.5)

(9.2)

26.7 %

Tax effect of adjustments14

(12.0)

1.2

(13.2)

(1,100.0) %

Adjusted Net Income

61.1

129.9

(68.8)

(53.0) %

Cash provided by operating activities

14.8

48.7

(33.9)

(69.6) %

Cash used in investing activities

(86.9)

(38.7)

(48.2)

124.5 %

Add:

Cash provided by (used in) business acquisitions, asset acquisitions, investment in
limited partnership and Minority interest and other investments and trademark
license agreement, net of investment distribution income

35.1

(5.3)

40.4

(762.3) %

Free Cash Flow

(40.3)

4.7

(45.0)

(957.4) %

_______________________________________________________
1 Restructuring expense in the current year relates to the reduction in the Company’s global workforce and closure of its manufacturing facility in Calais, France. Prior year comparison relates to changes in personnel

2 Includes foreign exchange losses (gains) generated by the translation and settlement of monetary assets/liabilities denominated in a currency other than the functional currency of the applicable entity and losses (gains) related to the Company’s hedging programs.

3 Related to non-cash expenses associated with the Company’s share option expense and long-term incentive plan.

4 Impairment of goodwill associated with one CGU.

5 Impairment of property plant and equipment related to tooling.

6 Impairment of intangible assets related to content development projects and computer software.

7 Legal settlement in the first quarter of 2023 and first and second quarters of 2022.

8 Deferred incentive compensation associated with acquisitions.

9 Net unrealized gain related to investment in limited partnership.

10 Net realized loss (gain) related to investment in limited partnership.

11 Fair value loss on the Minority interest and other investments classified as FVTPL.

12 Expense associated with contingent consideration for acquisitions.

13 Professional fees incurred relating to acquisitions and other transactions.

14 Tax effect of adjustments (Footnotes 1-13). Adjustments are tax effected at the effective tax rate of the given period.

 

The following tables present reconciliations of Revenue to Constant Currency Toy Gross Product Sales, Revenue to Constant Currency Digital Games revenue, Revenue to Constant Currency Entertainment Revenue, and Revenue to Constant Currency Revenue for the three and six months ended June 30, 2023, and 2022:

Six Months Ended Jun 30,

(US$ millions)

Q2 2023

Q2 2022

2023

2022

Constant Currency Toy Gross Product Sales

387.7

490.2

607.4

892.8

Impact of foreign exchange

2.3

(5.8)

(1.1)

(10.9)

Toy Gross Product Sales

390.0

484.4

606.3

881.9

Constant Currency Sales Allowances

(43.2)

(47.9)

(74.0)

(95.9)

Impact of foreign exchange

(0.5)

1.1

0.3

2.5

Sales Allowances

(43.7)

(46.8)

(73.7)

(93.4)

Toy revenue

346.3

437.6

532.6

788.5

Constant Currency Entertainment revenue

34.0

29.4

71.6

51.7

Impact of foreign exchange

(0.1)

(1.0)

(0.1)

(1.1)

Entertainment revenue

33.9

28.4

71.5

50.6

Constant Currency Digital Games revenue

41.4

43.0

90.5

95.7

Impact of foreign exchange

(0.9)

(2.7)

(2.5)

(4.3)

Digital Games revenue

40.5

40.3

88.0

91.4

Constant Currency Revenue

419.9

514.7

695.5

944.3

Impact of foreign exchange

0.8

(8.4)

(3.4)

(13.8)

Revenue

420.7

506.3

692.1

930.5

 

The following tables present the composition of Percentage change in Constant Currency Toy Gross Product Sales, Percentage change in Constant Currency Digital Games Revenue, Percentage change in Constant Currency Entertainment Revenue, and Percentage change in Constant Currency Revenue for the three and six months ended June 30, 2023 and 2022:

$ Change

% Change

(US$ millions)

Q2 2023

Q2 2022

As
reported

Impact of
Foreign
exchange

In
Constant
Currency

As
reported

In
Constant
Currency

Toy Gross Product Sales

390.0

484.4

(94.4)

(2.3)

(96.7)

(19.5) %

(20.0) %

Sales Allowances

(43.7)

(46.8)

3.1

0.5

3.6

(6.6) %

(7.7) %

Toy revenue

346.3

437.6

(91.3)

(1.8)

(93.1)

(20.9) %

(21.3) %

Entertainment revenue

33.9

28.4

5.5

0.1

5.6

19.4 %

19.7 %

Digital Games revenue

40.5

40.3

0.2

0.9

1.1

0.5 %

2.7 %

Revenue

420.7

506.3

(85.6)

(0.8)

(86.4)

(16.9) %

(17.1) %

 

Six Months Ended Jun 30,

$ Change

% Change

(US$ millions)

2023

2022

As
reported

Impact of
foreign
exchange

In
Constant
Currency

As
reported

In
Constant
Currency

Toy Gross Product Sales

606.3

881.9

(275.6)

1.1

(274.5)

(31.3) %

(31.1) %

Sales Allowances

(73.7)

(93.4)

19.7

(0.3)

19.4

(21.1) %

(20.8) %

Toy revenue

532.6

788.5

(255.9)

0.8

(255.1)

(32.5) %

(32.4) %

Entertainment revenue

71.5

50.6

20.9

0.1

21.0

41.3 %

41.5 %

Digital Games revenue

88.0

91.4

(3.4)

2.5

(0.9)

(3.7) %

(1.0) %

Revenue

692.1

930.5

(238.4)

3.4

(235.0)

(25.6) %

(25.3) %

 

Segment Results

The Company’s results from operations by reportable segment for the three months ended June 30, 2023 and 2022 are as follows:

(US$ millions)

 Q2 2023

Q2 2022

Toys

Entertainment

Digital
Games

Corporate
& other

Total

Toys

Entertainment

Digital
Games

Corporate
& other

Total

Revenue

346.3

33.9

40.5

420.7

437.6

28.4

40.3

506.3

Operating Income

23.8

15.7

9.6

(14.7)

34.4

62.6

17.5

8.4

29.7

118.2

Restructuring and other related costs

9.3

0.4

9.7

4.4

0.1

4.5

Foreign exchange loss (gain)

11.4

11.4

(32.3)

(32.3)

Share based compensation

3.8

0.4

0.9

(0.3)

4.8

3.1

0.4

0.6

0.4

4.5

Impairment of intangible assets

0.2

0.5

0.3

1

Legal settlement recovery

(0.6)

-0.6

Acquisition related deferred incentive compensation

0.7

1.4

2.1

1.6

1.0

2.6

Net unrealized loss on investment

(0.3)

-0.3

(0.1)

(0.1)

Net realized loss (gain) on investment

0.1

0.1

(0.1)

(0.1)

Fair value loss on Minority interest and other investments

0.5

0.5

Acquisition related contingent consideration

(2.1)

(2.1)

Transaction costs

1.5

1.5

0.4

0.4

Adjusted Operating Income

35.5

16.3

12.8

(2.0)

62.6

71.7

18

10

(2.1)

97.6

Adjusted Operating Margin

10.3 %

48.1 %

31.6 %

n.m.

14.9 %

16.4 %

63.4 %

24.8 %

n.m.

19.3 %

Depreciation and amortization

12.2

11.7

1.9

25.8

11.5

3.1 1.5

16.1

Adjusted EBITDA

47.7

28

14.7

(2.0)

88.4

83.2

21.1

11.5

(2.1)

113.7

Adjusted EBITDA Margin

13.8 %

82.6 %

36.3 %

n.m.

21.0 %

19.0 %

74.3 %

28.5 %

n.m.

22.5 %

 

SOURCE Spin Master Corp.

Sophia Bisoukis, Vice President, Investor Relations, sophiab@spinmaster.com

 

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